Get Inventing!

Series Dream It, Do It! By Mary Colson

Library edition

Publisher Raintree Imprint Read Me ISBN


Get Inventing!

Out of stock
To encourage young inventors, this inspiring book suggests, “Take a look around you. Many of the things that you can see were invented.” The volume also recommends keeping an idea journal and setting aside studio space. Tips for generating ideas and improving existing inventions precede advice on the importance of persistence, practice, and analysis. Appealing color photographs throughout accompany proposed activities, which range from outlining plans for a flying machine to making cupcakes with unusual flavors. The closing section, “Game Master!,” includes guided questions to help invent a board game. Back matter contains a glossary, suggestions for further reading, a link to publisher-selected Web sites, and an index.
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Series Nonfiction How-To (Grades 3-5)

Series Nonfiction How-To

Series Nonfiction How-To (Grades 3-5)

For Grades 3-5

These 12 titles provide hands-on instruction for how-to projects in subjects from science to arts and crafts. They are the best books from series chosen by School Library Journal's editors.

12 books per Year
$312.24 per Year

Nonfiction, Reluctant Readers, Science/STEAM

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